Closed Neo-Zhixing closed 2 months ago
We currently have some generic logic for scaling Shape in bevy_rapier. It seems reasonable to put this in the Shape trait so that the same logic can be reused elsewhere.
Shape
bevy_rapier
Thanks!
We currently have some generic logic for scaling
Shape
inbevy_rapier
. It seems reasonable to put this in theShape
trait so that the same logic can be reused elsewhere.