Closed hakolao closed 5 months ago
It seems that the debug renderer doesn't show the current position of the kinematic rigid body:
I'm assuming somehow the let com = rb.mprops.world_com doesn't get updated which is used in the render_rigid_bodies.
let com = rb.mprops.world_com
render_rigid_bodies
This was fixed by #527.
It seems that the debug renderer doesn't show the current position of the kinematic rigid body:
I'm assuming somehow the
let com = rb.mprops.world_com
doesn't get updated which is used in therender_rigid_bodies
.