First of all, thank you for this library. It really did help me starting playing audios faster than using Apple's out-of-the-box solution.
But, I've just noticed an issue, not sure if that's something on my side. When an audio is paused, then another audio is set to be played, the previous audio starts playing for a faction of a second then the new audio starts playing.
I was in a hurry, so after some trial and error, I figured that stopping the player and changing the play(url: URL, headers: [String: String]) method in AudioPlayer to the following did the trick , but that's not a perfect solution for sure.
First of all, thank you for this library. It really did help me starting playing audios faster than using Apple's out-of-the-box solution.
But, I've just noticed an issue, not sure if that's something on my side. When an audio is paused, then another audio is set to be played, the previous audio starts playing for a faction of a second then the new audio starts playing.
I was in a hurry, so after some trial and error, I figured that stopping the player and changing the play(url: URL, headers: [String: String]) method in AudioPlayer to the following did the trick , but that's not a perfect solution for sure.
Thank you again and I'd appreciate your feedback to this issue.