dimitris-c / AudioStreaming

An AudioPlayer/Streaming library for iOS written in Swift using AVAudioEngine.
MIT License
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Can not play multiple buffers of WAV data #99

Open jacksonh opened 4 weeks ago

jacksonh commented 4 weeks ago

I created a PR with a test demonstrating this issue. If WAV data is used with a custom stream, the stream does not update after the first dataAvailable call is made.

PR with test here: https://github.com/dimitris-c/AudioStreaming/pull/98

dimitris-c commented 2 weeks ago

Hey, thanks for raising this, will try and see the issue but not having much time these days, too much work...

jacksonh commented 3 days ago

Hey, thanks for raising this, will try and see the issue but not having much time these days, too much work...

Understood. Having looked into it, I suspect its just the way it is with non "streaming" containers like mp3 and I might have to use a different format. Or potentially queue multiple wav items.