dimok789 / ddd

WiiU Title Dumper
GNU General Public License v3.0
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Corrupt /code files when not using full path name for game path #16

Open Yardape8000 opened 8 years ago

Yardape8000 commented 8 years ago

There is a problem with the latest titledumper 4. If you do not use a full path for the game folder, it corrupts the \code folder and you get the dreaded 160-2203 error when running in loadiine.

eg. "titledumper /vol ./gameName" works, but "titledumper /vol gameName" corrupts.

meta, save, content, aoc and the fake .xmls are all generated correctly with either format. All other files in \code are corrupt when you do not use "./" The corruption follows a pattern. The 8 bytes at xxxFF0:07 - 0F are all bad. eg 0FF0:07-0F; 1FF0:07-0F; 2FF0:07-0F etc

Sometimes a few extra bytes may be correct. eg corruption starts at 0FF0:0B-0F; 1FF0:0B-0F; 2FF0:0B-0F

Yardape8000 commented 8 years ago

BTW, how do you compile titledumper? seems to want sh/gcc.

mariogamer2 commented 8 years ago

You are on what OS?

Yardape8000 commented 8 years ago

Win 7 64bit

mikahjc commented 8 years ago

titledumper can be compiled through CodeBlocks. Get the version with MinGW, open titledumper/titledumper.cbp with it and click build. I tried building it with MinGW before, but it was easier with the IDE.