Closed Carbuino closed 4 months ago
@wg93589 USB access on the Wii U is impossible without access to an IOSU exploit. There are numerous possible IOSU exploits, but nothing public yet. Therefore no, external hard drives will not be able to be used with Loadiine for quite some time.
Why would we even think about using "SD only" when USB is possible ;)? Like CreeperMario said, its simply not possible (yet)
Now that we have a IOSU exloit, is the USB support beign worked on?
Before that happens, we need to figure out how to patch signature checks. ;)
@CreeperMario https://github.com/FIX94/iosuhax/tree/rednand-sigpatches
@drewthatgamer Does not forget smealum. Yes, FIX94 maked the script easier to use but most code are from him...
Any news on USB support?
@nadiamode Yes....
In fact,we already have everything for usb (libfat was ported by dimok,libiosuhax permit us usb access...), but it seem like no one want implement it...
Interesting, I had no idea that lib fat was ported. Maybe we can do even more with redNAND.
On both sys and rednand it's possible,you just need to run an fw.img and then launch loadiine. I don't know for online support.
https://github.com/dimok789/libfat/commit/222790411cdaf7710bd3f7c99e65263b77714b56
I need to get a 64GB SD card, so I can get redNAND running. I'm missing out.
You would need to rewrite all FS functions hooks (I mean all, not only the one currently used) to load via libfat and not from sd card, and yeah, nobody (I know of) started working on it yet
That might not be so bad, depending on the amount of functions there are in the code. I may take some time, and fork loadiine GX; and do that, but I need to focus on SimpliiU.
Anything yet?
USB is basically already working in different ways. No need for loadiine.
Wii U USB loading - install WiiU games to USB or internal memory
Alright, thanks!
To Dimok789, Just so you know I love your work on Loadiine as well as USBLoaderGX and WiiXplorer on Wii. I use all of these programs on a regular basis, however while on the Wii, USBLoaderGX and WiiXplorer both have USB access. I was wondering if you could do the same on Wii U by using the HDD format bypass for HDD used in vWii. Would it be possible if you could have Loadiine try to the bypassed hard drive and load games from it instead of the SD Card.
Thank you.