dimok789 / loadiine_gx2

A WiiU SD Loader with GX2 GUI
GNU General Public License v3.0
287 stars 78 forks source link

[Feature Request] CafeOS log output support #144

Open goaaats opened 8 years ago

goaaats commented 8 years ago

Many people want to use loadiine for game development using the redesigned nintendo dev program, and loadiine works fine with sdk compiled apps, but debugging these apps is more or less not possible since e.g. the Unity player outputs crash reports and runtime errors only to the system log, and it's not possible to read them with the current method.

As far as I know, Marionumber1 worked on a homebrew that supported this, but I am not sure if it was ever finished/brought into a usable state: https://github.com/wiiudev/libwiiu/tree/master/coslog

Having such a feature would greatly improve loadiine's ability to be used for these purposes, and owning a cat-dev is not a possibility for many people due to the insane costs involved in getting one.

Thanks!

Maschell commented 8 years ago

I just took a small look at the code, and I think you just need to copy the code from the https://github.com/wiiudev/libwiiu/blob/master/coslog/loghook/src/loader.c and use it with the function patcher thats already built in. I'll give it a shot when I'm coding the next time