Open ghost opened 7 years ago
This could be solved by implementing a FAT32 module into the CFW, allowing the console to interpret FAT32 HDD drives as if they were Wii U formatted. And then vWii software can load it with no issues.
Yep. CreeperMario is right and its planned for later.
Could this permit game loading by including a loading payload or something?
Could this permit game loading by including a loading payload or something?
...which means?
Redirection like SNEEK or something. Sorry my english is shit :P
Could you create a patch to block the USB nag? This will be essential too for when RetroArch WiiU is able to use USB to load backups