What's the purpose of blocking with UVRun until the grid is 'ready'?
I ask because on my setup - OSX 10.10, Node 8.9.1 - the script just blocks forever; the grid is never registered as ready. Just tearing out the uvrun code makes everything work correctly. So that's what I've done here.
What's the purpose of blocking with UVRun until the grid is 'ready'?
I ask because on my setup - OSX 10.10, Node 8.9.1 - the script just blocks forever; the grid is never registered as ready. Just tearing out the uvrun code makes everything work correctly. So that's what I've done here.