diobat / FluxLumina

FluxLumina is an openGL based rendering engine
MIT License
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Add IBL support to the PBR renderer #43

Closed diobat closed 11 months ago

diobat commented 11 months ago

PBR rendering requires Image Based Lighting to fully realize it's visual potential. We do not yet support this

This ticket is quite large and includes the following:

-- Adjusting the SceneObjectFactory to support HDR textures -- Rearranging the Texture class to support data on float types and not just char -- Passing the Equirectangular texture into a cubemap -- Convolute the cubemap