diobat / FluxLumina

FluxLumina is an openGL based rendering engine
MIT License
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GraphicalEngine and FluxLumina headers should be merged into one file #69

Closed diobat closed 10 months ago

diobat commented 10 months ago

GraphicalEngine and FluxLumina headers were initially designed as separate files due to design goals that have since been dropped. As a consequence at the moment they merely double the amount of headers the consumers of the library need to include in order get going. It also adds overhead to the maintenance efforts.

GraphicalEngine.hpp should be merged into FluxLumina.hpp

diobat commented 10 months ago

merged