GraphicalEngine and FluxLumina headers were initially designed as separate files due to design goals that have since been dropped.
As a consequence at the moment they merely double the amount of headers the consumers of the library need to include in order get going. It also adds overhead to the maintenance efforts.
GraphicalEngine.hpp should be merged into FluxLumina.hpp
GraphicalEngine and FluxLumina headers were initially designed as separate files due to design goals that have since been dropped. As a consequence at the moment they merely double the amount of headers the consumers of the library need to include in order get going. It also adds overhead to the maintenance efforts.
GraphicalEngine.hpp should be merged into FluxLumina.hpp