On machines that have multiple planes the first plane might not be the one that supports the same pixel formats as DFB2. i.e. on the my board I have 19 planes and the first 18 only support NV12 because they are meant for camera overlays. The last one is the one for framebuffer.
On machines that have multiple planes the first plane might not be the one that supports the same pixel formats as DFB2. i.e. on the my board I have 19 planes and the first 18 only support NV12 because they are meant for camera overlays. The last one is the one for framebuffer.