Open hach-que opened 4 years ago
I can concur, it would prove beneficial to fetch a player's metadata through a search to for example: Display a Player's Level, their score, what weapons do they possess? Without doing a method that is probably unheard of. This can be easily resolved if Searching Lobbies did include Player metadata, we can fan out the properties ourselves for the important bits and the non-important bits if needed!
Right now if you try to access per-member metadata on search results, it always fails with
NotFound
, because theSEARCH_LOBBIES
emit doesn't include metadata for each member.I'm having to workaround the issue by updating the metadata on the lobby as well every time my application internally calls
UpdateMember
, and then falling back to searching the lobby metadata every time I callGetMemberMetadataValue
, but this is a dumb and poorly performing workaround because of the rate limits onUpdateLobby
.