discosultan / penumbra

2D lighting with soft shadows for MonoGame
MIT License
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No lights drawn on WindowsDX #22

Closed ddruganov closed 5 years ago

ddruganov commented 5 years ago

I seem to have a really weird issue with Penumbra where the whole screen is dimmed as usual but no lights are being rendered on the screen. I ran the HelloPenumbra test project and the result is this: image

I am using the latest MonoGame version (3.7.1) Can anyone please test this too and comment the results? please?

ddruganov commented 5 years ago

Same project but on WindowsGL works perfectly

image

If you tell me to use WindowsGL then instead of WindowsDX the answer is simple: WindowsGL Monogame projects consume a lot of RAM, it's like 3 times as much as the same WindowsDX projects. Also loading any content file through the content pipeline takes at least 3-4 seconds.

discosultan commented 5 years ago

Fixed with v1.4.1. Feel free to reopen if issue persists.

ddruganov commented 5 years ago

Fixed with v1.4.1. Feel free to reopen if issue persists.

image

fixed indeed. perfect, thanks!