Open kiddkaffeine opened 2 years ago
Is there a preferred way in the API to tell Penumbra target a render target that is a different size than your window? Useful if, say, you have a specific size that your game needs to be drawn and then scale that to the screen.
Is there a preferred way in the API to tell Penumbra target a render target that is a different size than your window? Useful if, say, you have a specific size that your game needs to be drawn and then scale that to the screen.