disguise-one / RenderStream-UE

RenderStream plugin for Unreal Engine
BSD 3-Clause "New" or "Revised" License
68 stars 23 forks source link

RenderStream working with Camera Components #39

Open dylandevs opened 2 years ago

dylandevs commented 2 years ago

Hey guys, I'm working on a RenderStream camera integration with a lot of cameras for each room, and I'm really missing the ability to make a blueprint that holds cameras. Currently the RenderStreamChannelDefinition component only works with Camera Actors, which means leaving a lot of stuff lying around in the umap. That combined with the requirement for cameras to exist in the main map makes conflicting changes in the main map very likely.

Our situation would be really helped if: