disguise-one / RenderStream-UE

RenderStream plugin for Unreal Engine
BSD 3-Clause "New" or "Revised" License
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Unreal crashes when saving world while connected via multi edit #41

Closed eclazi closed 2 years ago

eclazi commented 2 years ago
[2021.12.14-20.37.51:718][452]LogDisplayClusterEngine: Display: LoadMap occurred after startup for Level /Game/Maps/RenderStream/MAP_RenderStream
[2021.12.14-20.37.52:657][452]LogWindows: Error: === Critical error: ===
[2021.12.14-20.37.52:657][452]LogWindows: Error: 
[2021.12.14-20.37.52:657][452]LogWindows: Error: Fatal error!
[2021.12.14-20.37.52:657][452]LogWindows: Error: 
[2021.12.14-20.37.52:657][452]LogWindows: Error: Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0xffffffffffffffff
[2021.12.14-20.37.52:657][452]LogWindows: Error: 
[2021.12.14-20.37.52:657][452]LogWindows: Error: [Callstack] 0x00007fff1b824270 UE4Editor-Engine.dll!UnknownFunction []
[2021.12.14-20.37.52:657][452]LogWindows: Error: [Callstack] 0x00007fff08894645 UE4Editor-RenderStream.dll!SceneSelector_None::ApplyScene() [C:\unreal_plugin\disguiseuerenderstream\Packaged\RenderStream-UE\HostProject\Plugins\RenderStream-UE\Source\RenderStream\Private\SceneSelector_None.cpp:41]
[2021.12.14-20.37.52:657][452]LogWindows: Error: [Callstack] 0x00007fff08893ccd UE4Editor-RenderStream.dll!FRenderStreamModule::ApplyScene() [C:\unreal_plugin\disguiseuerenderstream\Packaged\RenderStream-UE\HostProject\Plugins\RenderStream-UE\Source\RenderStream\Private\RenderStream.cpp:278]
[2021.12.14-20.37.52:657][452]LogWindows: Error: [Callstack] 0x00007fff0888db65 UE4Editor-RenderStream.dll!FRenderStreamSyncFrameData::Apply() [C:\unreal_plugin\disguiseuerenderstream\Packaged\RenderStream-UE\HostProject\Plugins\RenderStream-UE\Source\RenderStream\Private\SyncFrameData.cpp:206]
[2021.12.14-20.37.52:657][452]LogWindows: Error: [Callstack] 0x00007fff08899f8a UE4Editor-RenderStream.dll!FRenderStreamSyncFrameData::ControllerReceive() [C:\unreal_plugin\disguiseuerenderstream\Packaged\RenderStream-UE\HostProject\Plugins\RenderStream-UE\Source\RenderStream\Private\SyncFrameData.cpp:157]
[2021.12.14-20.37.52:657][452]LogWindows: Error: [Callstack] 0x00007fff088c4151 UE4Editor-RenderStream.dll!FRenderStreamModule::OnBeginFrame() [C:\unreal_plugin\disguiseuerenderstream\Packaged\RenderStream-UE\HostProject\Plugins\RenderStream-UE\Source\RenderStream\Private\RenderStream.cpp:600]
[2021.12.14-20.37.52:657][452]LogWindows: Error: [Callstack] 0x00007fff088ab4ce UE4Editor-RenderStream.dll!TBaseRawMethodDelegateInstance<0,FRenderStreamModule,void __cdecl(void),FDefaultDelegateUserPolicy>::ExecuteIfSafe() [C:\link_to_unreal\UE_4.27\Engine\Source\Runtime\Core\Public\Delegates\DelegateInstancesImpl.h:469]
[2021.12.14-20.37.52:657][452]LogWindows: Error: [Callstack] 0x00007ff6d53488ed UE4Editor.exe!UnknownFunction []
[2021.12.14-20.37.52:657][452]LogWindows: Error: [Callstack] 0x00007ff6d5334a79 UE4Editor.exe!UnknownFunction []
[2021.12.14-20.37.52:657][452]LogWindows: Error: [Callstack] 0x00007ff6d5350fbc UE4Editor.exe!UnknownFunction []
[2021.12.14-20.37.52:657][452]LogWindows: Error: [Callstack] 0x00007ff6d53510aa UE4Editor.exe!UnknownFunction []
[2021.12.14-20.37.52:657][452]LogWindows: Error: [Callstack] 0x00007ff6d53540cd UE4Editor.exe!UnknownFunction []
[2021.12.14-20.37.52:657][452]LogWindows: Error: [Callstack] 0x00007ff6d5365984 UE4Editor.exe!UnknownFunction []
[2021.12.14-20.37.52:658][452]LogWindows: Error: [Callstack] 0x00007ff6d536853a UE4Editor.exe!UnknownFunction []
[2021.12.14-20.37.52:658][452]LogWindows: Error: [Callstack] 0x00007fff65cd7974 KERNEL32.DLL!UnknownFunction []
[2021.12.14-20.37.52:658][452]LogWindows: Error: [Callstack] 0x00007fff66bca0b1 ntdll.dll!UnknownFunction []
[2021.12.14-20.37.52:658][452]LogWindows: Error: 
[2021.12.14-20.37.52:670][452]LogExit: Executing StaticShutdownAfterError

DSOF-19181

chrisnashdisguise commented 2 years ago

Fixed in 506bb42