This is going to be an educational game which i will develop as an assignment given to me by Mcast. The game will consist of an environmental friendly concept which will involve in a scuba diver collecting waste such as metal cans, plastic bags etc..
The Unlicense
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What was the hardest part during your game development? #5
The hardest part of my development was when i was trying to make my gui elements work correctly, such as the oxygen bar go down smoothly, and the score and health functions to work properly, even when the player picks up the power ups such as +5 score, replenish oxygen and health up.
The hardest part of my development was when i was trying to make my gui elements work correctly, such as the oxygen bar go down smoothly, and the score and health functions to work properly, even when the player picks up the power ups such as +5 score, replenish oxygen and health up.