Closed GeneralVimes closed 1 year ago
It was my mistake: I did not specify the minimum iOS version, as I migrated to AIR 50; In the Application.xml right below
<iPhone>
<InfoAdditions><![CDATA[
I added:
<key>MinimumOSVersion</key>
<string>11.0</string>
And everything worked!
Yeah most our extensions have a minimum requirement of iOS 11 now, and some are higher (eg 12 for facebook).
Highly recommend using apm to generate your app descriptor as it automatically adds this for you.
I'm updating Distriqt ANEs in my game. Earlier I used Core v.6.4.8 and everything worked well together with AIR 50.2.2.6
So now I updated several ANEs, and received an error. By decreasing the changes made I found out that updating the Core only causes the same error.
So when I try to produce an Ad-Hoc build for iOS using Core 7.3.0 I get the error: Error: META-INF/ANE/iPhone-ARM/libCore.a are required to have universal iOS libraries.
By looking inside into ANE I see indeed that the file META-INF/ANE/iPhone-ARM/libCore.a in Core v.6.4.8 has the size of 825kB and in Core v.7.3.0 its size is only 183kB
Also the file META-INF\ANE\iPhone-ARM\CoreNativeExtension.framework\CoreNativeExtension was decreased from 800 kB to 100kB.
Maybe this is connected with the update at 7.0.0 which is "feat(ios): remove bitcode"?
Or has something changed is a way I should connect Core to the app now?