ditzel / SimpleIK

Unity Inverse Kinematics made easy
MIT License
395 stars 77 forks source link

'Handles' not defined #2

Closed TrackLab closed 5 years ago

TrackLab commented 5 years ago

I would have forked the Project to fix the Error myself, but my Unity C# Skills are not advanced enough for that.

The Script works great. But when exporting the Game, Unity throws an Error.

No matter if I actually use the Scripts, or not. As long as FastIK is imported, building the Game results in this Error:

Assets\FastIK\Scripts\FastIK\FastIKFabric.cs(197,17): error CS0103: The name 'Handles' does not exist in the current context

I checked the File myself, from what Ive seen you didnt defined 'Handles'

dradb commented 5 years ago

I have the same issue as Track Lab.

ditzel commented 5 years ago

Sorry. Just comment out the OnDrawGizmos. The latest version fixes this issue