ditzel / SimpleIK

Unity Inverse Kinematics made easy
MIT License
391 stars 78 forks source link

Using joints of specific type #4

Open Ampul3x opened 4 years ago

Ampul3x commented 4 years ago

Hey, on my robot in unity are different kind of joints, which can only rotate in one direction. It is possible for FastIK to respect this information?

ZiadJ commented 3 years ago

I've been facing the same issue too for quite a while. Have you come across anything yet that can help provide the functionality?

cloudinnng commented 1 year ago

me too