ditzel / SimpleIK

Unity Inverse Kinematics made easy
MIT License
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[Bug] Not able to build, because of wrong region set in FastIKFabric #6

Closed FireDragonGameStudio closed 2 years ago

FireDragonGameStudio commented 4 years ago
void OnDrawGizmos()
{
#if UNITY_EDITOR
......
}

As mentioned in #3 this error will result in an Build error. You'll have to move the region either over the OnDrawGizmos or within the Method. It's still not fixed in the AssetStore version.

Can you update it?

Best regards :)

ditzel commented 2 years ago

Will be released in Version 1.2