Right now the campfire event is too good. Either you lose a bad card to the survivors, or you make a bad card better.
There needs to be a bigger punishment for losing the die roll, or something else needs to happen. Current ideas:
1) Make the odds of failure higher.
2) Have the survivors do something worse when you fail (i.e., eat a better card from your deck, steal a consumable, something else).
3) Have there be something spicier happen when you kill the survivors.
Generally speaking, it's too easy to make a deck that's too good. This event needs to be a little better.
Right now the campfire event is too good. Either you lose a bad card to the survivors, or you make a bad card better.
There needs to be a bigger punishment for losing the die roll, or something else needs to happen. Current ideas:
1) Make the odds of failure higher. 2) Have the survivors do something worse when you fail (i.e., eat a better card from your deck, steal a consumable, something else). 3) Have there be something spicier happen when you kill the survivors.
Generally speaking, it's too easy to make a deck that's too good. This event needs to be a little better.