Closed leeritter closed 7 months ago
Maybe some of this weirdness is due to the button being an Ionic component that uses "shadow parts" for some styles?
Hi there,
We had a regression in the last release that probably explains it - the story switching
basically does not work as expected and variants are generated from "wrong states"
If you're using the agent, you can try rolling back to this release: https://github.com/divriots/story-to-design/releases/tag/v1.20.18 . We will anyway most likely do a release today to fix it
Note that you will need to reprocess
the components to benefit from the proper processing
Cheers Remy
Hey there, just to let you know we released a version with the fix 👍 Agent should prompt you for an upgrade when restarting it (or available at https://github.com/divriots/story-to-design/releases/tag/v1.20.22)
Please let us know if it fixes the issue, or we'll close the issue at some point later
Great, thanks for the explanation there, @muryoh! I'll look out for the fix to this in upcoming releases. If I'm using the agent, will it automatically update, or do I need to reinstall to get the latest release there?
It should prompt you to update upon restart, which means actually quitting it and starting it If it doesn't then yes a reinstall will be needed, but it should 👍
We actually did a release yesterday which contains the fix
Cool, it looks fixed here. Thanks for the help!
Describe the problem
Imported hover state is receiving border that should only be associated with the focus state. If I remove "focus" from the simulated variants, then refresh the canvas, it displays the hover state correctly.
Bug report identity: Please do not edit
Task path: uD4XuR0Y9HHGSOS38ij9/a86E7p36oIbvQnmAYHOs/lkpc071mymom2