Open divy-07 opened 1 year ago
A couple more to note: King safety: potential pins? nearby defending pieces, attacking power towards king, pawn structure relative to king
Just a note in light of #26
We can also have caching for position evaluations. This would be isolated caching accessible only from the Evaluation class. (It would be static)
The caching we are implementing in #26 would, therefore, not include the static position evaluations.
Currently we only consider the amount of pieces on the board to rate a position. I'd like to consider the following and more factors:
This would go in
Evaluation.java