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djblooky
/
WitchesBrew
MIT License
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tip jar won't fill up if first order is made correctly
#108
djblooky
opened
3 years ago
0
Get Credits Implemented before Saturday (TAGF)
#107
379146
closed
3 years ago
0
Change the background on the main menu to reflect the way the scene currently looks
#106
379146
opened
3 years ago
0
tip jar stops working when you replay the game from menu
#105
djblooky
closed
3 years ago
0
order dialogue will disappear because it pops up as previous dialogue goes away
#104
djblooky
opened
3 years ago
0
scene lighting
#103
djblooky
closed
3 years ago
0
make something happen when timer runs out
#102
djblooky
opened
3 years ago
0
update eyeball container prefab
#101
djblooky
closed
3 years ago
0
make sure the player knows what to do
#100
djblooky
closed
3 years ago
0
move mouse over text to correct spots on screen
#99
djblooky
closed
3 years ago
0
change order name in text box to recipe name
#98
djblooky
closed
3 years ago
0
frog legs won't drop when not over cauldron
#97
djblooky
opened
3 years ago
0
customer order shows up before the conversation dialogue in each order (in same text box)
#96
djblooky
closed
3 years ago
0
UI SFX
#95
djblooky
opened
3 years ago
0
book page flip
#94
djblooky
closed
3 years ago
0
doorbell when customer enters
#93
djblooky
opened
3 years ago
0
Timer ticking doesn't reset
#92
djblooky
opened
3 years ago
0
Timer is not showing up in scene
#91
djblooky
closed
3 years ago
0
Icon and text displays when you mouse over ingredient containers
#90
djblooky
closed
3 years ago
0
orders aren't scoring
#89
djblooky
closed
3 years ago
0
Gameplay feels balanced and level goals are achievable
#88
djblooky
opened
3 years ago
0
Outline shader when hovering over interactables
#87
djblooky
closed
3 years ago
0
Menu screens and in-game UI is properly scaled and doesn't look Unity-default
#86
djblooky
closed
3 years ago
0
implement new store environment
#85
djblooky
closed
3 years ago
0
coins in jar sound
#84
djblooky
closed
3 years ago
0
Swap out retry and continue button in after action depending on pass/fail
#83
djblooky
opened
3 years ago
0
Sound design
#82
BagboBillbins
closed
3 years ago
0
Randomizer will break when leaving a scene and returning
#81
TheAlexanderEnriquez
closed
3 years ago
2
dialogue value defaults to positive if player selects no dialogue
#80
djblooky
closed
3 years ago
0
After action screen UI
#79
djblooky
opened
4 years ago
0
replace recipe book screenshots with actual ingredient screenshots/icons
#78
djblooky
closed
4 years ago
0
add ingredients into containers
#77
djblooky
closed
4 years ago
0
cauldron dropping animation/hitbox
#76
djblooky
opened
4 years ago
0
drag and drop is not very accurate
#75
djblooky
closed
3 years ago
0
settings menu functionality
#74
djblooky
closed
3 years ago
0
Get positive, negative, or neutral value from dialog response to integrate with Tip Calculator
#73
djblooky
closed
4 years ago
0
player needs to reach tip goal to pass level
#72
djblooky
closed
4 years ago
0
the order of dialog responses should be randomized
#71
djblooky
closed
4 years ago
0
if there are duplicate recipes in ordermanager, only one of that recipe will be ordered
#70
djblooky
closed
3 years ago
0
settings menu UI layout
#69
djblooky
closed
4 years ago
0
write dialogue for after character recieves drink
#68
djblooky
closed
4 years ago
0
review and edit dialogue
#67
djblooky
closed
4 years ago
0
tip jar - tips are added based off of accuracy, conversation quality and time
#66
djblooky
closed
4 years ago
0
calculate conversation quality
#65
djblooky
closed
4 years ago
0
implement dialogue for 3 customers
#64
djblooky
closed
3 years ago
0
pot changes color to correct drink color if you make it correctly, else it turns black
#63
djblooky
opened
4 years ago
0
have dialogue pop up after certain amount of time after customer appears
#62
djblooky
closed
3 years ago
0
ignore unitypackage.meta files
#61
djblooky
closed
4 years ago
0
magic "poof" sfx
#60
djblooky
opened
4 years ago
0
3D Environment - Witch's hut.
#59
djblooky
closed
3 years ago
0
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