Closed pavelbinar closed 11 years ago
To be perfectly honest, I haven’t built on OSX in a while, and the latest version I have laying around is 10.4 :).
From the ticket you submitted to homebrew it looks like libiconv is missing...
(I need to do a newer official build, I know. Sorry.)
All right. So I am in position when I need to build project based on your swfmill. We are using Mac or Windows. What are our options?
Can I help you somehow to make it working on Mac or Windows?
Thanks!
Hello again.
It seems I was half asleep when I wrote my previous comment on this issue. I’ve no idea where I got the idea that libiconv was missing.
It looks like you’ve encountered bug #21.
That bug is fixed in master. I’m in the process of doing a new release so hopefully you’ll be able to build the new version for OSX without trouble.
I’ve released swfmill 0.3.3 which should hopefully fix this problem.
I am trying to install swfmill via homebrew but having problems: here it ticket I submit to homebrew: https://github.com/mxcl/homebrew/issues/23751#issuecomment-27350723
Is there any other/recommended way how to install swfmill on Mac OS X 10.9 with all its dependencies?
Thanks!