Open redactedscribe opened 10 months ago
libprojectM 4.1.1 is out, with massive visual upgrades. Now is a good time to update!
@djdron hello? Will projectM for Foobar2000 ever be updated or can we consider this project dead?
@djdron hello? Will projectM for Foobar2000 ever be updated or can we consider this project dead?
Hello @Kappa971 , it will be released after SDL2 frontend repaired & steam version released.
Hello @Kappa971 , it will be released after SDL2 frontend repaired & steam version released.
Actually, there's no need to wait for the SDL2 frontend to be done. It's a completely separate project now and has no effect on the Foobar2000 plug-in, except for using it as a reference. libprojectM has a stable API since 4.0.
The only reason to wait a little more might be the additonal render-to-texture functionality we'll be releasing in v4.2 of libprojectM if that's easier than directly rendering to a native surface. It's already in master, so you could easily start using it already if you don't want to wait for the release.
@kblaschke I need a good reference how to use new API)
There are plenty of resources, not perfect, but given how simple the API is, it should suffice:
Most API functions are getter/setter functions replacing the previous settings struct.
If there's still something unclear, e.g. regarding OpenGL, just DM me on Discord, I'll surely be able to help.
https://github.com/projectM-visualizer/projectm/releases