issues
search
djeedai
/
bevy_hanabi
🎆 Hanabi — a GPU particle system plugin for the Bevy game engine.
Apache License 2.0
927
stars
73
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
Allow particles to be arbitrary meshes.
#377
pcwalton
opened
2 weeks ago
0
Artifacts in `firework` example
#376
Seldom-SE
opened
2 weeks ago
4
Rotation of emitter doesn't affect spawned particles
#375
barsoosayque
opened
3 weeks ago
0
Spawning particle effect in PostUpdate crashes
#374
barsoosayque
opened
3 weeks ago
0
Modify Particle Spawner Count Over Time
#373
morgenthum
closed
1 month ago
3
Remove duplicate pipeline ref
#372
djeedai
opened
1 month ago
0
Updated spawner is ignored when changing EffectAsset on already spawned FX entity
#371
VergilUa
opened
1 month ago
0
Fix broken link in README
#370
djeedai
closed
1 month ago
0
Extract example app creation into utility function
#369
djeedai
closed
1 month ago
0
Run examples for 30 frames only
#368
djeedai
closed
1 month ago
0
Add support for texture sampling as expression
#367
djeedai
closed
1 month ago
0
Broken link in README
#366
fr33zing
closed
1 month ago
0
add shell equivalent to bat script
#365
Jengamon
closed
1 month ago
0
Add justfile for building wasm examples
#364
Jengamon
closed
1 month ago
2
Shader defined effects using naga oil virtual functions
#363
ncthbrt
opened
1 month ago
3
Support sampling normal distribution in expressions
#362
msvbg
closed
1 month ago
4
Fixes for 1.79, add MSRV check in CI
#361
djeedai
closed
1 month ago
0
Bevy 0.14.1 projects do not build due to compile error in Bevy_Hanabi 0.12.1
#360
ShreyK
closed
1 month ago
6
Remove `VERTEX_WRITABLE_STORAGE` from examples
#359
djeedai
closed
2 months ago
0
Add CI on wasm
#358
djeedai
closed
2 months ago
0
Add WebAssembly support
#357
djeedai
closed
2 months ago
0
Fix shader binding bug
#356
djeedai
closed
2 months ago
0
Ability to sample textures in modifiers
#355
msvbg
closed
1 month ago
4
Move ser/de under a feature flag
#354
djeedai
closed
2 months ago
0
feat: Add an expression for normal distribution
#353
LiamGallagher737
closed
1 month ago
0
Fix new linter: remove `std::mem::`
#352
djeedai
closed
2 months ago
0
Crate fails to build
#351
tychedelia
closed
2 months ago
6
Final clean-ups before release
#350
djeedai
closed
2 months ago
0
Upgrade to Bevy 0.14
#349
djeedai
closed
2 months ago
0
Add support for opaque 2D rendering
#348
djeedai
opened
3 months ago
0
Expose `is_alive` particle flag
#347
djeedai
closed
3 months ago
0
Run cargo fmt with nightly flags
#346
djeedai
closed
3 months ago
0
Clarify license with SPDX
#345
djeedai
closed
3 months ago
0
Avoid `unwrap()` on invalid asset
#344
djeedai
closed
3 months ago
0
Unnecessary unwrap that can cause panic.
#343
mintlu8
closed
3 months ago
1
Only emit error if pipeline failed creation
#342
djeedai
closed
3 months ago
0
Make "Failed to find init pipeline #{id} for effect {entity}" errors into warnings
#341
Katsutoshii
closed
3 months ago
2
Migrate to bevy 0.14
#340
kristoff3r
closed
3 months ago
3
Ribbon modifier doesn't render anything
#339
MatrixDev
opened
3 months ago
11
No idea why I can't get the basic 2d example working in my project
#338
goodiesohhi
opened
4 months ago
13
Add support for setting blending mode
#337
Soulghost
closed
3 months ago
7
Fix a few doclinks
#336
djeedai
closed
4 months ago
0
Misc. comments and logs, fix README
#335
djeedai
closed
4 months ago
0
Seed the update compute pass
#334
djeedai
closed
4 months ago
0
Allow seeding of `writer.rand()`
#333
jakkos-net
closed
4 months ago
2
Remove the gaps between particle geometry in the Ribbon render modifier
#332
jakkos-net
opened
4 months ago
9
Consider tracking which effect cannot be rendered and emit one-shot warning
#331
djeedai
opened
4 months ago
0
Fix effects getting stuck after a deletion
#330
djeedai
closed
4 months ago
1
Add alternate effect to instancing example
#329
NiseVoid
closed
4 months ago
0
Fix indirect dispatch count when groups are used
#328
djeedai
closed
4 months ago
1
Next