In the original runscript, NDuta does not start out as a camp, but as a default location.
It then converts into a camp on Day 101. Actually, it is the same with Lusenda, which becomes a camp on Day 90.
In our generic version, both locations become a camp at the start of the simulation.
Can we add support for camps to be opened later, or for locations to change type at runtime?
In the original runscript, NDuta does not start out as a camp, but as a default location.
It then converts into a camp on Day 101. Actually, it is the same with Lusenda, which becomes a camp on Day 90. In our generic version, both locations become a camp at the start of the simulation.
Can we add support for camps to be opened later, or for locations to change type at runtime?