djgroen / flee

flee agent-based modelling code
BSD 3-Clause "New" or "Revised" License
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Pre-populating locations #70

Closed MDI-SCI closed 1 year ago

MDI-SCI commented 1 year ago

Right now only locations tagged as camps can have a displaced population at the start of the simulation. As discussed today, it would be helpful if we can implement an extra input indicating how many agents should be in all of the locations at the start of the simulation, also if those locations are not camps but have different location types

djgroen commented 1 year ago

Low-level functionality + test add in 435f533

To do:

djgroen commented 1 year ago

@MDI-SCI I believe I have now implemented the required functionality. Would you perhaps like to test it out to see if it works sensibly for you? :)

djgroen commented 1 year ago

I believe this works as intended now.