djhackersdev / segatools

Loaders and hardware emulators for SEGA games that run on the Nu and ALLS platforms
The Unlicense
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Chunithm terminates after chuni_pre_startup #22

Closed icex2 closed 1 year ago

icex2 commented 2 years ago

In GitLab by @domeori on Oct 9, 2021, 07:43

Bug Report

Description of the bug

Chunithm not run with current git HEAD. It terminates itself after printing these lines:

--- Begin chuni_pre_startup ---
Pinned shader compiler, hMod=50380000
Pinned debug helper library, hMod=69580000
---  End  chuni_pre_startup ---
Clock: Returning JST timezone

Game processes have terminated

Stable release (v004) works just fine with same configuration and environment.

I tried build with MSVC, and MinGW in WSL2(Ubuntu 20.04). I'm sure I used 32-bit one.

  1. Build segatools (HEAD: bbb7cdf4a5152b4d348cf6208e6128fff2cad246)
  2. Configure segatools.ini
  3. Run start.bat

Affected games and versions

Segatools versions tested

OS and hardware specs

icex2 commented 2 years ago

In GitLab by @domeori on Oct 9, 2021, 08:32

I tried disable gfx hook with:

[gfx]
enable=0

in segatools.ini and game runs as I expected.

FMI: I'm using dual monitor setup.

  1. 1080p, 144Hz, landscape, main
  2. 1080p, 60Hz, horizontal

Tried monitor=0 and monitor=1, both doesn't work

icex2 commented 2 years ago

In GitLab by @domeori on Mar 12, 2022, 15:09

I don't know what have changed, but it suddenly works fine from at some point. Close issue.