Closed icex2 closed 1 year ago
Code change lgtm considering it's very small. I trust your knowledge, judgement and testing on this. +1
approved this merge request
In GitLab by @Felix on Dec 21, 2021, 24:01
approved this merge request
In GitLab by @Felix on Dec 21, 2021, 24:03
Commented on iccard/felica.c line 37
suica -> Suica, probably put "and other payment and transportation cards" instead of "etc"
In GitLab by @BemaniWitch on Dec 21, 2021, 06:24
Commented on iccard/felica.c line 36
changed this line in version 2 of the diff
In GitLab by @BemaniWitch on Dec 21, 2021, 06:24
Commented on iccard/felica.c line 35
changed this line in version 2 of the diff
In GitLab by @BemaniWitch on Dec 21, 2021, 06:24
Commented on iccard/felica.c line 37
changed this line in version 2 of the diff
In GitLab by @BemaniWitch on Dec 21, 2021, 06:24
added 1 commit
In GitLab by @BemaniWitch on Dec 21, 2021, 06:24
resolved all threads
In GitLab by @BemaniWitch on Dec 21, 2021, 06:26
Went ahead and fixed up the comment a little bit based on Felix's suggestions.
In GitLab by @Sucareto on Jan 16, 2022, 09:13
I have several Amusement IC(Aime) and found that their pmm and system codes are the following values:
pmm=0x00F1000000014300
system_code=0x88B4
Fill idm with random values, can be used in chuni, ongeki, maimai
In GitLab by @BemaniWitch on Jun 18, 2022, 23:27
added 5 commits
djhackers:master
In GitLab by @tau on Jul 5, 2022, 23:33
I would have preferred this to be a single commit but w/e. Looks fine otherwise, merging.
In GitLab by @BemaniWitch on Dec 17, 2021, 06:44
_Merges felicafix -> master
Bugfix
Summary
This MR replaces the built in PMM for the felica emulation with a newer, more compatible one.
Description
The old hardcoded PMM only seemed to work for IDZ 1.3 and Chunithm, newer games like Ongeki, IDZ 2.X, and basically every other new ALLS game did not like it, forcing users to switch to the unfinished aime.txt emulation by hand. The new PMM has been taken from my iPhone, which has a virtual suica stored in my apple wallet, which seems to be working with every game i've tested it on.
Related Issue
Verbally discussed issue multiple times.
:speech_balloon:
How Has This Been Tested?
Started each game with the old and the new hooks, compared whether or not it would accept said card. Used fresh compiles of the master branch each time.
Checklist