djiamnot / gdosc

OSC module for Godot game engine - it is now discontinued in favor of https://gitlab.com/frankiezafe/gdosc
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OSCreceive signals does not emit signals under some circumstances #16

Open djiamnot opened 6 years ago

djiamnot commented 6 years ago

As mentioned in 11744aa36c59864b4490614df3a62569618cab61, OSCreceive will not emit osc_message_received signal unless either set_process(true) was called at _ready() (or some other such time). Moreover, we get ERROR: emit_signal: Error calling method from signal 'osc_message_received': 'NodeName(AttachedScript.gd)::_on_custom_method_osc_message_received': Method not found. if _process(delta) is present but unset.

djiamnot commented 6 years ago

Here's a small project that documents a workaround to correctly send and receive OSC.