Closed DannyParker0001 closed 4 years ago
Pretty straightforward, though I guess if people want the symbol files they can just get hold of them themselves. I'll re-consider if it becomes an oft-requested feature. Thanks for the suggestion - as always I'll keep it in mind!
I've purposely left the title vague because I'm not really sure if there are applications for it, just something I figured out you could do. It helps in x64dbg, not sure if you already have the info for IDA. If its redundant, just close the issue. The .pdb should contain the name and address of every function in UnityPlayer.dll, I'm not sure if there's any use for this, but just pointing it out.
Rough Implementation: This is assuming use of PeNet from #39
Disclaimer: Code is stitched together from a few places late at night, I might've stuffed up names & code probably wont compile.