I implemented a timer that spawns a enemy after 10-25 seconds. It isn't completely done, as it can spawn on a brick right now. I think this is fine now, as the way the grid gets generated right now isn't how it will be in the final version. I think it can wait until the grid gets generated properly.
I implemented a timer that spawns a enemy after 10-25 seconds. It isn't completely done, as it can spawn on a brick right now. I think this is fine now, as the way the grid gets generated right now isn't how it will be in the final version. I think it can wait until the grid gets generated properly.