Closed robkruger closed 3 years ago
(I added the dependency label because it's better to do this after #56, or the other way around, because they're quite similar)
If the player get's hit by an enemy, it should die and the round should be restarted.
Kind of solved it when fixing #64
Done!
(I added the dependency label because it's better to do this after #56, or the other way around, because they're quite similar)
If the player get's hit by an enemy, it should die and the round should be restarted.