Closed richelbilderbeek closed 4 years ago
You can do this now. Don't forget to pull!
Done & merged
I noticed that the score doesn't actually go up. Maybe I'm wrong but if I'm not, you need to add this feature for this issue to be done
@AramPetiet thanks for noticing! Me and @martje127 forgot about that. That was just for debugging purpusses. We tried out assigning different values and it worked. We will create another issue when actually implementing the score.
In the screenshot below, the player has a score:
score
;
to decrease the score in steps of 1, if there the score is above 1'
to increase the score, if the score is less then 999,999 (i.e. 1 million minus 1)