djpadbit / Sound-Physics

A Minecraft mod that provides realistic sound attenuation, reverberation, and absorption through blocks.
GNU General Public License v3.0
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[1.12] Debug.log Error: Target node not found! org.orecruncher.dsurround.client.sound.ConfigSoundInstance #69

Open Krutoy242 opened 3 years ago

Krutoy242 commented 3 years ago

debug.log has this line when loading the game:

[Client thread/ERROR] [soundphysicsinjector]: Target node not found! org.orecruncher.dsurround.client.sound.ConfigSoundInstance

If this could help, this option in config enabled:

B:"Patch Dynamic Surroundings"=true

But Sound Physics working fine i guess, cant see actual issues. Through, want to know what this error means, and how i can fix it?

djpadbit commented 3 years ago

This means that the injector failed to find where it was supposed to inject in one of the Dynamic Surroundings patches although it's in the ConfigSoundInstance so it's not important. It doesn't really affect much, probably some stuff I overlooked. What version of Dynamic Surroundings are you running ?

Krutoy242 commented 3 years ago

What version of Dynamic Surroundings are you running ?

DynamicSurroundings-1.12.2-3.6.2.1