Open victorkaxx opened 1 year ago
If it's like my Thrustmaster Challenge, the brake and accelerator are both on the Z axis and Cannonball doesn't like that. My workaround was to use UCR and Vigem to create a virtual Xbox 360 controller with the brake and accelerator split to the RX/RY axes.
I have a Thrustmaster 3 in 1 (PS3/PC). I had to enable haptic= "1" in config.xml for rumble to work.
There were all sorts of problems with the 2018 Unified Drivers. They don't work well at all. The Test Forces tab was missing from the Game Controller Settings so there was no rumble effects. I had to use the 2009 Drivers.
Hi, I'm using a Thrustmaster T-GT on Win 10, it seems that my accelerator & wheel axes are not being detected by the game, in the reconfigure menu and when setting to auto-detect. The only one that seems to work is the brake axis, which in the config.xml under is recognized as "1". I've tried inputting other numbers in the config, but to no avail thus far.
Any other information I could help provide to diagnose this issue?