Closed Rox64 closed 11 years ago
For now you can compile the engine with FIX_BUGS set to false in globals.hpp. This will disable the bug fixes.
Arguably, many of these bug fixes are relatively minor. However, I will happily add an option to configure this in the config.xml file.
All enhancements (as opposed to bug fixes) can be currently disabled, so the engine is as close to the original as possible.
Thank you so much.
Hi, it seems you have fixed some bugs present in the original game. For preservation and gameplay purposes, it would be great to include some sort of "bug compatibility" mode (GNU options example: 'cannonball -b' or 'cannonball --bug') where you can experience the same bugs and glitches that you would see in the original arcade. There are some modern and fanmade ports of other games with the same exact goal, such as Chocolate Doom and Rogue Restoration Project (the only difference is that Doom or Rogue had their source code available after a few years, but if you have already reverse-engineered and documented the original ROM of OutRun that shouldn't be a problem at all), which make them great as a starting point for newer ports and forks.