dkavolis / Ferram-Aerospace-Research

Aerodynamics model for Kerbal Space Program
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Water Mechanics broken when using far #78

Open byongtube opened 5 years ago

byongtube commented 5 years ago

I've been having fun with SM Marine and other mods until I installed FAR. The boats won't go forward and just roll/pitch/yaw etc. all over the place like a mad dog. Is there a way to turn FAR off for water?

Neros7 commented 3 years ago

They can even completely get stuck in the air when moved with vesselmover

TurretProblems commented 1 year ago

Also bumping this because far water problems have gone completely unmentioned by the devs, its always either too thick or causes kraken attacks just for impacting it lightly

Codebreakerblue commented 7 months ago

Having the same issue. After a while, crafts simply get stuck in place. They can pitch/yaw/roll, but are locked in position.

TurretProblems commented 7 months ago

It almost seems at this rate FAR should be replaced...