Open Whurrhurr opened 1 year ago
This is imperfections in scaling. The original game just had this in a single resolution, so easy to do. In KeeperFX the black bar size and position needs to exactly match all sort of screen sizes, and rounding errors are a thing.
KeeperFX, note there's a tiny bit of the bar below both dig and fight and how the empty (black) parts of the cooldown bar clip through the skill background graphic. taken on the GoG release, the bar does not cover up part of the right side of the skill background graphic, nor is there a tiny bit of the bar on the left side. i forget when this was first introduced, but it eventually got fixed, and then unfixed at some point, and it's been like that ever since. though i honestly have no clue if this is intentional or not.