Closed mefistotelis closed 9 years ago
Teleported creature has acceleration preserved, which may lead to problems.
The acceleration should be zeroes in process_thing_spell_effects().
Reported by mefistotelis
on 2014-03-03 23:22:07
This is more complex than I initially though.
The problem is really in pathfinding system, which either isn't reset after teleportation
or just gives invalid path.
For now, I made a workaround which fixed travelling to far destinations by checking
distance and limiting speed. But this is just a workaround - the Ariadne module should
not return paths which require such speeds.
Reported by mefistotelis
on 2014-03-04 20:39:35
I was able to fix it correctly. Should work fine in r1089.
Reported by mefistotelis
on 2014-03-04 22:15:55
Fixed
Originally reported on Google Code with ID 274
Reported by
Loobinex
on 2014-03-01 22:36:28