I speak from ignorance, but I once read that the webp format compresses images very well.
This would cause the application to consume less bandwidth locally.
Is this possible?
Well, You are not the first one who raised that question. There are two reason why there is no WebP in the app:
WebP compression is very slow (it requires much more calculation to produce smaller result) in comparison to JPEG. Meaning, if some device is capable to compress 20-30 JPEGs per second, the WebP will be around 2-3 per second.
App uses MJPEG standard to stream JPEGs, there is no such thing for WebP.
I speak from ignorance, but I once read that the webp format compresses images very well. This would cause the application to consume less bandwidth locally. Is this possible?