if player decides to buy/sell in quantities of 10 or 100, the price is based on just multiplying the current price times the quantity
this would incentivize the player to always buy in batches of 100 as this would be the way to get buildings for cheaper
should update this as bulk buy/sell is intended as a QOL feature only and should not alter how the game works otherwise
if player decides to buy/sell in quantities of 10 or 100, the price is based on just multiplying the current price times the quantity this would incentivize the player to always buy in batches of 100 as this would be the way to get buildings for cheaper should update this as bulk buy/sell is intended as a QOL feature only and should not alter how the game works otherwise