Warning: Maximum update depth exceeded. This can happen when a component calls setState inside useEffect, but useEffect either doesn't have a dependency array, or one of the dependencies changes on every render.
seems like cookie clicker sets an upper limit to number of clicks the game accepts per second
Warning: Maximum update depth exceeded. This can happen when a component calls setState inside useEffect, but useEffect either doesn't have a dependency array, or one of the dependencies changes on every render.
seems like cookie clicker sets an upper limit to number of clicks the game accepts per second