dmanning23 / AdMobBuddy

Library for viewing AdMob ads into a Xamarin.Android, Xamarin.iOS, and MonoGame apps
MIT License
28 stars 13 forks source link

Not sure if I am using it correctly. #4

Closed rlingineni closed 9 years ago

rlingineni commented 9 years ago

Hi,

So I've implemented it as such in my XAML.CS page:

AdMobBuddyControl ad = new AdMobBuddyControl () {AdUnitId = "pub-************************", };

I then added that view to my stacklayout main as main.Children.Add(ad);

Am I doing the right implementation. I can't see any ad, I have deployed it to my iOS device as the release version because I read somewhere admob won't work on the simulator. I am not at all familiar with this stuff, so let me know if I need to add something. Please excuse me if I am missing something basic.

dmanning23 commented 9 years ago

If you are using the Nuget package, it won't work on iOS. Some devs have had success by building it from source. I will probably start working on the AdMobBuddy again here in the near future.

rlingineni commented 9 years ago

Oh ok, I was trying to make it work on iOS. Thank you, I will use it in my android application.

dmanning23 commented 9 years ago

I'm pretty sure the Android nuget package doesn't work either :( I know the WinPhone package is good.

rlingineni commented 9 years ago

Aww man :(