dmarcos / aframe-motion-capture-components

Capture entity motions and replay them on other entities
http://swimminglessonsformodernlife.com/aframe-motion-capture-components/
MIT License
132 stars 31 forks source link

This component fouls up userHeight even not asked to replay #29

Open hammerandtongs opened 7 years ago

hammerandtongs commented 7 years ago

The spectator camera is being activated and set to 0,0,0 even when there is nothing being replayed.

This ignores the existing userHeight default in the scene.

I had to fix it via hard coding -

<a-scene avatar-recorder avatar-replayer="spectatorMode: true;loop: true;spectatorPosition 0 0 1.778">

My expectation was that even with spectatorMode active etc, if there is nothing to replay, then the default camera should be respected.

ngokevin commented 7 years ago

I ran into this as well, having avatar-replayer sets mobile to 0,0,0 giving a black screen