dmazin / asteroid-tycoon

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Handling Emails #5

Open extrajordanary opened 10 years ago

extrajordanary commented 10 years ago

Two related problems - some people don't bother reading them & they get closed super fast during normal gameplay - both resulting in the player not getting the key gameplay information that they were designed to convey.

I think that there are many different ways to handle the issue. The quickest fix is probably to require players to click a "close" button before the email disappears. That solves the second case, but for me it's still very problematic for people to skip the walls of text completely, thinking they are just for flavor and don't have useful information in them.

I also don't want to just cut out all of the fun "corporate hates you and turns out to be evil" text. The people that bother to read it have also given positive feedback about it.

So, I have a few ideas/questions:

Other ideas?